The Characters

Blood Bond is a story driven puzzle adventure game, that takes you on a ride of exploration and discovery through our world of Jordenheim. The game begins as the main character (girl or boy based on your choice) discovers that their mother is missing! Enlisting help from his long estranged Father - Birger the Bastard - they embark on a mission of rescue.

Birger the Bastard

A dual axe wielding, binge-drinking, Viking bad ass from a different time - Birger was once everything a Viking hero should be.

Things have changed quite a bit since then and when our young hero unites with his/her father - he is really more into the binge drinking than the fighting.

Birger is a melee brawler and prefers to fight up close and personal. His abilities are heavily drawn from the power and battle ethos of Viking mythology and are focused on dishing out and taking damage on a slow but large scale.

The Boy

Left behind by his Father at birth, the boy grew up never knowing Birger. He was raised by his mother and the only life he knows is the one in the village. The life of a villager however did train him in some hunting and gathering skills by necessity.

The boy is a stealth melee and ranged fighter. Relying on long range bow and arrow combat as his primary attacking style, he complements this with a stealth combat short range knife for the close encounters.

The boy draws his skills and abilities from the agile and versatile gods of the Viking pantheon, with a primary focus on hide and surprise style combat mechanics.

The Girl

Left behind by her Father at birth, the girl grew up never knowing Birger. She was raised by her mother and the only life she knows is the one in the village. Looking like a younger version of her mother, yet before the pride and joy completely vanished.

She is loner and outcast from the village, enjoys the solitary peace of the wilderness instead, and practising her magic arts with her trusty staff.

The girl is a ranged magic user, relying on raw power of witch magic and harnessing of natural eldritch forces to deal damage from a distance.